DRY Principle
DRY Principle: Don’t Repeat Yourself
Section titled “DRY Principle: Don’t Repeat Yourself”The DRY principle (Don’t Repeat Yourself) is one of the most fundamental principles in software development. The DRY principle states that every piece of knowledge must have a single, unambiguous representation within a system. Understanding the DRY principle is essential for writing maintainable, clean code.
Why DRY Principle?
Section titled “Why DRY Principle?”DRY Principle helps you:
- Reduce duplication - Write code once, use it everywhere
- Easier maintenance - Change code in one place
- Consistency - Same logic behaves the same everywhere
- Less bugs - Fix bugs once, not in multiple places
- Better readability - Less code to read and understand
Visual: DRY Principle Concept
Section titled “Visual: DRY Principle Concept”What Happens If We Don’t Follow DRY?
Section titled “What Happens If We Don’t Follow DRY?”Without DRY Principle, you might:
- Duplicate code - Same logic repeated in multiple places
- Inconsistent behavior - Same logic implemented differently
- Maintenance nightmare - Need to update code in many places
- More bugs - Fix bugs in multiple places, easy to miss some
- Harder to test - Test same logic multiple times
Visual: The Duplication Problem
Section titled “Visual: The Duplication Problem”Simple Example: User Validation
Section titled “Simple Example: User Validation”Let’s see a simple example showing the problem and solution:
The Problem: Code Duplication
Section titled “The Problem: Code Duplication”Visual: Code Duplication Flow
Section titled “Visual: Code Duplication Flow”The Solution: DRY Principle
Section titled “The Solution: DRY Principle”Visual: DRY Solution Flow
Section titled “Visual: DRY Solution Flow”Real-World Example: Database Connection
Section titled “Real-World Example: Database Connection”Here’s a more realistic example showing DRY in action:
When to Apply DRY?
Section titled “When to Apply DRY?”Apply DRY Principle when:
✅ Same logic appears multiple times - Extract to function/class
✅ Business rules are repeated - Centralize in one place
✅ Configuration values duplicated - Use constants/config
✅ Similar code patterns - Create reusable abstractions
✅ Data structures repeated - Define once, reuse
Visual: When to Apply DRY
Section titled “Visual: When to Apply DRY”When NOT to Over-Apply DRY?
Section titled “When NOT to Over-Apply DRY?”Don’t over-apply DRY when:
❌ Code is similar but different - Don’t force abstraction
❌ Premature abstraction - Wait until you see actual duplication
❌ Over-engineering - Simple duplication might be fine
❌ Performance critical - Sometimes duplication is faster
Key Takeaways
Section titled “Key Takeaways”- DRY Principle = Don’t Repeat Yourself
- Single source of truth - Every piece of knowledge in one place
- Easier maintenance - Change once, affects all uses
- Consistency - Same behavior everywhere
- Balance - Don’t over-abstract, eliminate real duplication
Remember: DRY is about eliminating real duplication, not creating unnecessary abstractions. Use it wisely! 🎯