Design a Chat Room Manager
What is the Chat Room Manager Problem?
Section titled “What is the Chat Room Manager Problem?”Design a chat room manager system that supports multiple chat rooms, user management, message queuing, and presence tracking. The system should handle concurrent users, notify users of new messages, manage user presence states (online/offline), and support different message routing strategies. The design should be extensible and thread-safe.
In this problem, you’ll design a system that acts as a broker between message senders and receivers while ensuring strict thread safety and low-latency delivery.
Problem Overview
Section titled “Problem Overview”Design a backend for a chat service that supports multiple rooms, tracks user status, and ensures messages are routed correctly and safely.
Core Requirements
Section titled “Core Requirements”Functional Requirements:
- Room Management: Create, join, and leave multiple chat rooms.
- Messaging: Send text messages to specific rooms and broadcast to members.
- Presence Tracking: Monitor and display user status (Online, Away, Offline).
- Message History: Retrieve a log of recent messages when joining a room.
- Routing Strategies: Support different delivery rules (e.g., Broadcast vs. Direct Mentions).
- Notifications: Inform members of new messages and presence changes in real-time.
Non-Functional Requirements:
- High Concurrency: Handle thousands of simultaneous messages and joins/leaves.
- Low Latency: Message delivery should feel instantaneous.
- Thread Safety: Ensure room member lists and message queues aren’t corrupted by concurrent updates.
- Scalability: Design the logic to be adaptable for a distributed environment.
What’s Expected?
Section titled “What’s Expected?”1. System Architecture
Section titled “1. System Architecture”The manager acts as a hub, coordinating between ChatRooms, Users, and NotificationServices.
2. Key Classes to Design
Section titled “2. Key Classes to Design”classDiagram
class ChatRoom {
-String id
-List~User~ members
-List~Message~ history
-MessageRouter router
+addMember(user)
+broadcast(message)
}
class User {
-String username
-PresenceState status
+receive(message)
+updateStatus(newState)
}
class Message {
-User sender
-String content
-long timestamp
}
class MessageRouter {
<<interface>>
+route(message, members)
}
ChatRoom "1" *-- "many" User
ChatRoom --> MessageRouter
User --> PresenceState
System Flow
Section titled “System Flow”Message Broadcasting Flow
Section titled “Message Broadcasting Flow”Key Design Challenges
Section titled “Key Design Challenges”1. Avoiding “Fan-out” Bottlenecks
Section titled “1. Avoiding “Fan-out” Bottlenecks”If a room has 10,000 members, sending a message one-by-one in a single thread will be extremely slow.
Solution: Use Asynchronous Execution. The ChatRoom should put the message into a high-speed EventBus or ExecutorService. Worker threads then pick up the notification tasks and push them to users in parallel.
2. Handling Presence State
Section titled “2. Handling Presence State”A user’s state affects how they receive messages (e.g., “Away” might suppress desktop notifications).
Solution: Use the State Pattern. Each User has a PresenceState object (OnlineState, AwayState). The receiveMessage() logic can change behavior based on which state object is currently active.
3. Thread-Safe Room Membership
Section titled “3. Thread-Safe Room Membership”Users join and leave rooms constantly while messages are being broadcast.
Solution: Use Concurrent Collections. Use a CopyOnWriteArrayList or a ConcurrentHashMap for the member list. This allows the broadcast thread to iterate safely over the members even if someone leaves the room at the exact same moment.
What You’ll Learn
Section titled “What You’ll Learn”By solving this problem, you’ll master:
- ✅ Observer Pattern - Building real-time pub/sub systems.
- ✅ Concurrency Control - Managing shared lists in high-traffic scenarios.
- ✅ Event Routing - Implementing complex logic for message distribution.
- ✅ State Management - Coordinating user lifecycles and presence.
View Complete Solution & Practice
Section titled “View Complete Solution & Practice”Ready to see the full implementation? Open the interactive playground to access:
- 🎯 Step-by-step guidance through the 8-step LLD approach
- 📊 Interactive UML builder to visualize your design
- 💻 Complete Code Solutions in Python, Java, C++, TypeScript, JavaScript, C#
- 🤖 AI-powered review of your design and code
Related Problems
Section titled “Related Problems”After mastering the Chat Room Manager, try these similar problems:
- Notification Service - Multi-channel delivery systems.
- Feed Generator - Personalized content streams.
- Music Streaming Service - Real-time state synchronization across users.