Design a File Manager
What is the File Manager Problem?
Section titled “What is the File Manager Problem?”Design a File Manager system that allows users to perform operations such as creating, reading, updating, and deleting files and directories. The system should efficiently manage file metadata, support file chunking for large files, and provide indexing and search capabilities. The design should use Composite Pattern for hierarchical structure, Strategy Pattern for chunking mechanisms, and Builder Pattern for file construction.
In this problem, you’ll design a system that can manage millions of files across complex hierarchies while ensuring efficient storage and near-instant metadata retrieval.
Problem Overview
Section titled “Problem Overview”Design a sophisticated file management engine that supports hierarchical storage, transparent chunking for performance, and a searchable index for metadata.
Core Requirements
Section titled “Core Requirements”Functional Requirements:
- Hierarchical Storage: Support nested directories and uniform file/folder handling.
- CRUD Operations: Create, read, update, delete, move, and copy files.
- File Chunking: Automatically break large files into smaller segments for storage.
- Indexing: Maintain a searchable index of files based on name, size, and date.
- Metadata Management: Track creation time, modification time, and permissions.
- Reconstruction: Seamlessly reassemble chunks when a file is read.
Non-Functional Requirements:
- Performance: Search operations should be $O(1)$ or $O(\log N)$ via indexing.
- Thread Safety: Multiple users should be able to read/write without corruption.
- Extensibility: Support different storage backends (Local, Cloud, S3) via strategies.
- Scalability: Handle massive directory trees without memory exhaustion.
What’s Expected?
Section titled “What’s Expected?”1. System Architecture
Section titled “1. System Architecture”The system coordinates between the DirectoryTree, the ChunkManager, and the MetadataIndex.
2. Key Classes to Design
Section titled “2. Key Classes to Design”classDiagram
class FileSystemComponent {
<<interface>>
+getName()
+getSize()
+display()
}
class File {
-List~Chunk~ chunks
-Metadata metadata
+read()
+write()
}
class Directory {
-List~FileSystemComponent~ children
+addComponent(child)
}
class ChunkingStrategy {
<<interface>>
+split(data) List~Chunk~
+merge(chunks) data
}
FileSystemComponent <|-- File
FileSystemComponent <|-- Directory
File --> ChunkingStrategy
Directory "1" o-- "many" FileSystemComponent
System Flow
Section titled “System Flow”Large File Upload Flow (Chunking)
Section titled “Large File Upload Flow (Chunking)”Key Design Challenges
Section titled “Key Design Challenges”1. Chunking Large Files
Section titled “1. Chunking Large Files”Storing a 10GB file as a single blob is risky and makes “random access” (reading just the middle) impossible.
Solution: Use the Strategy Pattern. Implement FixedSizeChunking or ContentDefinedChunking. The File object holds a list of Chunk identifiers. This allows the system to stream data and recover from partial failures.
2. Fast Metadata Retrieval
Section titled “2. Fast Metadata Retrieval”Traversing a directory tree with 1 million files just to find one named “invoice.pdf” is too slow.
Solution: Implement a Global Metadata Index. Use a HashMap or a Trie that maps file names (or other attributes) to their location in the DirectoryTree. This turns an $O(N)$ tree search into an average $O(1)$ index lookup.
3. Assembling Complex Files
Section titled “3. Assembling Complex Files”A file needs metadata, multiple chunks, specific permissions, and a chunking strategy before it’s “ready.”
Solution: Use the Builder Pattern. A FileBuilder handles the step-by-step construction of the File object, ensuring that mandatory fields (like name and root path) are never missed and that the chunking logic is applied correctly during creation.
What You’ll Learn
Section titled “What You’ll Learn”By solving this problem, you’ll master:
- ✅ Resource Partitioning - Breaking large data into manageable chunks.
- ✅ Composite Patterns - Building complex, recursive organizational structures.
- ✅ Index Design - Optimizing search performance in large datasets.
- ✅ Structural & Creational Patterns - Combining Builder, Strategy, and Composite.
View Complete Solution & Practice
Section titled “View Complete Solution & Practice”Ready to see the full implementation? Open the interactive playground to access:
- 🎯 Step-by-step guidance through the 8-step LLD approach
- 📊 Interactive UML builder to visualize your design
- 💻 Complete Code Solutions in Python, Java, C++, TypeScript, JavaScript, C#
- 🤖 AI-powered review of your design and code
Related Problems
Section titled “Related Problems”After mastering the File Manager, try these similar problems:
- File System - The “Easy” version of this problem.
- Cache Manager - Managing memory-mapped data.
- Search Index - Deep dive into high-speed search structures.